Thursday, May 28, 2015

Two Diablo 3 Players Rob In-game Items And Gold Already Been Accused as Felony


Blizzard entertainment now is taking actions against using bots when playing diablo 3 items game, it will be easy to know Blizzard hate the cheating in the game, that’s why these two players get criminal charged. For more details we will update for you as below, and if you want to get diablo 3 items, our website will be a good choice for you.

Back in the summer of 2012, Patrick Nepomuceno of California and Michael Stinger of Maryland worked together to steal armor, weapons, and gold from other players to be, at the time, sold for real money via the diablo 3 Auction House, which has since been shut down. Court documents claim that the pair stole $8,000 worth of items and gold.

Here’s how they did it: Nepomuceno bought a RAT, a remote access tool which can take over computers remotely. Nepomuceno would send players a link to a photo claiming to be a rare item, which would download the RAT into their computers if players clicked on it. Once the RAT was downloaded Nepomuceno would take over their characters and force them to drop all of their gold, armor, and weapons, so Stinger could run in and collect the goods. They did this for 2-3 months in the summer of 2012.

Stinger claims that he originally didn’t know how Nepomuceno was able to do this and assumed he was taking advantage of a glitch, but once he was aware that Nepomuceno was using a RAT he stopped.

Still, just a few months later, on December 10th 2012, Stinger says that FBI agents stormed into his house and seized his computer equipment, accusing him of felony level crimes. Because the total of goods stolen is over $8,000, the crime is considered a felony, but Stinger claims that he was banned before he could sell any of the items and made nothing off of his crimes. Still, Stinger and Nepomuceno pled guilty to a misdemeanor for “unauthorized impairment of a protected computer.”

We will keep updating more details and new information for you. And if you want to buy diablo 3 items, don’t remember to check on our website. You will get what you want legally here! So come and check!
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Monday, May 25, 2015

Diablo 3 Will Getting Rid of Permanent Crowd Control in Future Content Patch

Blizzard expressed intent on getting rid of “permanent” crowd control in a future content patch for D3 items . Currently, the highest ranked groups for Diablo 3’s competitive Greater Rifts all require similar “zero-DPS” builds, where one or two players focus entirely on disabling enemy minions, and buffing the parties damage. You can consider about buying Diablo 3 items at discount prices!

The news came from deep within the game’s official forums, where community manager Grimiku responded to fan feedback on the state of Greater Rifts. Here is the original post from the official forum:

“We’re looking to disable permanent Crowd Control in an upcoming content patch to create more interaction with monsters at higher Greater Rifts levels.” stated Grimiku. “To complement that change, we will be also be evaluating how much damage monsters are dealing to players in that environment. One of our goals in the next major patch is to provide a more consistent Greater Rift experience while making sure that defensive Legendary items still matter.”

It’s no wonder that this can be seen as a bit un-fun, as enemies that can’t attack are not really a threat at all; certainly not the intended design of the developers. To buy Diablo 3 items, this website is always your optimal choice!

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Tuesday, May 19, 2015

Diablo 3: CoW Level Adds in D3’s Third Anniversary Celebration

Diablo is 3 year old, and a secret cow level is added in this anniversary celebration. The Secret Cow Level was a thing in Diablo 2, a place people went to farm hordes of bovine brutes. From 15th-21st May you can enjoy a similar experience in Diablo 3 on PC as well as PS4 and Xbox One, courtesy of a Totally Not a Cow Level buff. Why not choose to buy Diablo 3 items at more reasonable prices?

The fun starts by finding a Cow Treasure Goblin, which can be found anywhere that normal Treasure Goblins spawn in the open world (not in Nephalem Rifts), in Adventure Mode or the Campaign. Killing that cow goblin opens a portal to a level full of cows, both normal and elites. There are plenty of chests, Resplendent Chests, and corpses in the area to turn over for goodies. Special bosses include the large Cow Queen, and the ghost of the Cow King, who spawns a special event that rewards multiple Radiant Chests when completed.

The cow goblin does show up on the mini-map and can move quickly, so keep an eye out for one when you're out and about in Sanctuary! A hidden Easter egg on the battle.net forums leads to a fun video about the event. You can head on over to the battle.net to read the official announcement, titled Debunking the Cowspiracy if you are interested!

CoW Level is a farmer's delight. There are lots of chests, both of the Resplendent and Radiant kind, and there's a Cow Queen as well as an Event to tackle. Let’s say happy birthday, D3 together! You can get the latest news about D3 items and Diablo 3 items here! Keep close here!

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Thursday, May 14, 2015

Diablo 3 May Be Going to Be An MMO with thousands of Players

Have you ever heard about David Brevik? In a recent interview, he wanted to make diablo 3 an MMO, we are here to introduce more detail information for you. By the way, if you want to buy diablo 3 items or know more information about diablo 3, feel free to check on our website.

According to Brevik, diablo 3 was going to be an MMO with thousands of players, very similar to Marvel Heroes, the game he's currently working on with Gazillion Entertainment. Brevik was a big fan of Marvel Ultimate Alliance, the popular multiplayer games that Activision published for the sixth and seventh generation home consoles. He wanted to take that experience and evolve it for the MMO crowd with Diablo 3. But things didn't quite work out that way.

Brevik and a lot of the Blizzard North team departed where he joined up with Flagship Studios for a while and worked on the interesting but ultimately doomed Hellgate London. It had a cool concept but bugs, lack of polish and many other setbacks really hampered the game's potential for success. Brevik then took his expertise to Turbine but eventually settled at Gazillion Entertainment when he found out they had landed the Marvel license, and that's how Marvel Heroes came about.

Brevik stated in the interview that had he stayed on at Blizzard, Diablo 3 would have turned out pretty much like Marvel Heroes instead of the initial half-breed that launched back in 2012.

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Tuesday, May 12, 2015

Blizzard Will Drive Diablo 3 Back to Make More Fun for Players


Some players who have played diablo 3 for a very long time think that something has changed now--more competitive but less fun. Do you have the same feeling like this? But Blizzard has announced that they will take some measures that will completely change the way people see Diablo 3.

Some people who are responsible for this claimed that, “Reaper of Souls was extremely well-received, but we still felt like we weren’t there.”they have struggled with how to design a game that lets its players always feel powerful and badass without making things too hard, too easy, too obtuse, or too ridiculous. “We consulted with a lot of the folks on the World of Warcraft teams. Power creep is something that they’ve been dealing with for more than a decade now, and we think they’ve had some pretty ingenious solutions.”

Beginning with a series of patches that started going live earlier this month, the Diablo teams have been working on making sure every piece of equipment is intrinsically interesting and valuable. “Gone are the days when everyone is wearing only this very specific set of super high-end gear. We want every bit of treasure, everything that you can possibly find to feel cool and special.”

Let’s look forward to see a new diablo 3 together. By the way, we provide diablo 3 items on our website. If you are interested about it or want to buy diablo 3 items, feel free to check with us.
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Tuesday, May 5, 2015

Diablo 3: Some Topics Explansation from Game Designer Don Wu

In the previous article, we give you a breif introduction on the Adventure Mode & Rifts from game designer Don Wu. Besides, he also talked about some topics including current and future class Sets, and the upcoming revamp to Adventure Mode. Keep in mind that many of the changes currently being worked on "for a future patch" will be coming in patch 2.3, the next major patch that will bring Season 4. Other updates won't arrive until later patches, depending on the vagaries of the game development process. Read the details below and you can also choose to buy Diablo 3 items at discount prices from this reliable site!

Difficulty - 2.2 brought a lot of power creep, Torment VI is laughably easy right now. There are no current plans to make higher difficulties, but it's something they want to work on in the near future; it's been discussed often, including last week.

Experience Gain - Share Across the Group? - It hasn't come up. Just sharing the experience bonuses (like Magic Find used to be shared across heroes in a group) might not be the proper fix. If it's an issue that zero DPS heroes have nothing better to wear so they just end up using +experience % items, maybe there can be better zDPS items.

Reduce Monster Damage? - They are leaning towards reducing incoming damage, since permanent Crowd Control isn't available anymore.

Incentive to play Campaign Mode - Maybe farm bosses for a specific Legendary? - There's a Conquest where you can speed-run Campaign mode, but they want to do better to expose those to the playerbase. Targetted Legendaries are tough, as seen by people hating to farm for the Ring of Royal Grandeur. If the activity itself isn't fun, people dislike farming the same content over and over. It's hard to balance that, and not swing too far in one direction.

Buff Bar User Interface - They are talking about how to improve the buff bar, and they aren't sure exactly how to go about it. They definitely want to do it. Especially with all the new Legendary items that give buffs, there are a lot of buffs to try to see. If there was some form of prioritization to which buffs showed up that'd be better, but that isn't coming anytime soon.

Unavoidable Damage (Jailer) - It's kind of a gear check. Part of the frustration is that even if you sacrifice other stats to get Toughness, it doesn't help you clear the Greater Rift any better. Don wishes there was more paper cut damage, to make it clear when a character isn't ready for that difficulty of Greater Rift. The intention is for people to get Toughness, and not just be glass cannon, but the trade-off isn't there yet.

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