In recent days, many players brought up some nice suggestions about
Greater Rifts. For example, adding some generator effect attributes in
Greater Rifts will make players feel more exciting and fresh. As for the
issue, the community manager Grimiku responded that that devs will make
some improvement and adjustment in the future. Here you can read the
original post on the forum. We offer you the largest selection of D3 items at low prices.
"In
general, we use randomness in Diablo III to increase the
replayability—Greater Rifts included. At the same time, we don’t want
Greater Rifts to be so random that it feels like your success is
completely at the mercy of a random number generator. Ideally, the
randomness within Greater Rifts should keep each Rift level feeling
fresh and provide for some unexpected moments of excitement, as well as
test how well a player is able to adapt to controlled amounts of
unpredictability (i.e. randomness).
At the moment,
though, we do feel randomness plays too heavy a role in Greater Rifts,
and will be making improvements along those lines."
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From:http://www.d3itemsale.com/d3-news-1104.html
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